scene2d - Make content of HorizontalGroup Wrap to the next line in Libgdx -
i use libgdx's
scene2d
built-in ui library make ui in game . want use component div
in html , add textbutton
i've try use horizontalgroup
when textbuttons long text exceed area . want set bounds actor (horizontalgroup
) make limited
here code
myfunction(){ horizontalgroup group=new horizontalgroup(); (...) { button =new textbutton(...); group.addactor(button); group.setdebug(true); group.setbounds(5,200,200f,200f); } stage.addactor(group); }
and result my first game
any please
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